Tag Archives: Gaming

Are video games a flawed medium for storytelling?

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For a long, long time I’ve been waiting for a game that puts the story first. A game that can tell a brilliant, engaging story just like a movie, tv show or book. But lately I’m beginning to wonder if that is even possible. Maybe I’m waiting for the impossible?

The latest game I’ve been playing is Heavy Rain. It was publicized as an ‘interactive drama’. It really does put the story first, and yes its a good story. The trouble is, I think this interactivity interferes with the storytelling. If you play it just once, then walk away, then yes you got a good, engaging story. But with the way the story can branch to much, nobody will play it just once.

So you play it a second time, get a different end result, and then your first story is diminished. You realise that there is really no set path for the story to unfold. For me, it ruins the immersion and surprise when you can steer the story in whatever way you want.

Of course, I realise not all games are like this. But still, even in games with linear storylines, the quality of the writing is lacking. Resident Evil games aside, the Survival Horror genre tends to have quite good storylines in their games. I’d probably say Silent Hill is the best at story, but even that too has multiple endings.

So what else? Uncharted 1 and 2 both had interesting linear stories, but I wouldn’t want to read a book about it.

No matter how many games I play, I really can’t think of one that has satisfied me, story-wise, the way a really good book can. Perhaps I should stop looking.

So what makes up an interesting story? Well written characters for a start. Most video game characters are pale, one-dimensional and badly written. But when it’s an action game where all you care about is killing the next alien, it really doesn’t matter how bad the characters are.

Heavy Rain has the best characters so far. They felt like real people, displayed emotion, and were well rounded. But still, it failed on plot. The plot changes so much depending on how you play, and each time you realise that a branch exists, a small part of the magic dies.

The Secret World (insert link here) is a MMO in development that promises to put an emphasis on story. The only other MMO I would say that has a good story is Lord of the Rings Online, and that’s only because it’s based on a story that has already been written. TSW has already revealed a lot of back-story, and currently there is an ARG centred around the New England town of Kingsmouth. Ragnar himself has stated that he wants people to get to know the characters, which is an exciting prospect. But the game is far from release. Can it deliver on story? Who knows… Perhaps being an MMO means it fails on story automatically?

Two games that perhaps come close to having a good story are The Longest Journey and Dreamfall. The trouble is, I haven’t completed The Longest Journey and never played Dreamfall. While the story and characters are good, it’s a basic point and click adventure game, and the boring, illogical puzzles ruin the pacing of the story for me.

That’s another thing, in a story, the pacing is very important. You want the story to flow smoothly, not become too slow or boring, and not move so fast that the reader can’t keep up. But with a game, they can’t control the pacing. Perhaps you’ll get stuck in a puzzle and not advance the story for a few days? Perhaps you’ll skip a few cut scenes? I found the pacing of The Longest Journey too slow, and I got bored. So I stopped playing.

Until now, when a new game comes out the first thing I look for is a good story. I’m always disappointed. I think perhaps I need to change my priorities. Maybe one day I’ll find a game with an exciting, engaging story, but when I do, it’ll be a surprise. I’m not looking for it anymore.

Weekly Gaming Update

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Still Playing:

Rockband for 360

I didn’t play it much this week, hard mode is hard. Perhaps I’ve reached my limit.

Heavy Rain

First, I finished the game. Then the Apolalyps3 happened, and I lost all my Heavy Rain trophies. So I played it through again. Now I’m starting my proper second playthrough. I’m determined to get all the trophies for this one. I haven’t gotten a platinum PS3 trophy yet, so Heavy Rain will be my first.

New Game Purchases:

The Misadventures of P.B. Winterbottom

This is an Xbox Live Arcade game recently released. It’s a side scrolling platformer with a very unique artistic style. You have the ability to record your movements, then play them back with copies of yourself. It’s a bit hard to explain, but it works well and its fun. For a cheap game, its pretty fun, and I highly recommend it.

Giving up Giving up Gaming

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Okay, I tried. I really did, but I just can’t give up my gaming. I guess I really am addicted to gaming.

But is that a bad thing? It doesn’t really interfere with my life. I get my work done regardless. But still, I don’t really like the thought of being addicted to anything.

I’ll still try to go for one day without gaming, but it won’t be any time soon.

I’ll keep you posted.

Giving up Gaming for 24 Hours

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I want to record here and now that I will give up gaming for 24 Hours. I will start tomorrow morning, and play no games all day, Friday November 6 (AU).

I am doing this because lately gaming has taken up too much time that I’d rather spend writing, or cleaning. I really need to clean the house, but its hard to tear myself away from Borderlands (my current gaming obsession).

So to test myself, I’m going to avoid playing any games for a period of 24 hours, and see how I go. To be honest, I tried this before, then I woke up and completely forgot. I was playing games 5 minutes after waking up. Now I’m not saying I’m addicted to gaming, but it is getting in the way of other things I’d like to do.

It’s an experiment. I’ll post my thoughts tomorrow, and then my final results the day after. If I actually make it, then next time I’ll try 2 days. I admit, I think I can go one day without gaming, but I’m not sure if I can go longer. But life would be boring if we didn’t challenge ourselves.

I’ll let you know how I go. :D